A game made for Minimalist Jam in 72 hours. I interpreted Minimalism with minimalist graphics. My goal is to show that something good can be made with minimalist graphics as well.

Not an endless game you have to reach the boss. Post a screenshot of the win screen. If you reach there :D

This game is made with the complete use of Unity's default sprites. (except BG and Heart UI)

If you are experiencing lag I would recommend you to download the game :D

Controls:-

WASD or Arrow Keys to move.

Left Mouse Button to Shoot Bullets.

Social:-

Instagram: https://www.instagram.com/thegarudaprod/

Twitter: https://twitter.com/thegarudaprod

Download

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Click download now to get access to the following files:

Windows (64 Bits).zip 25 MB
Windows (32 Bits).zip 22 MB
Mac OS.zip 25 MB

Development log

Comments

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(+1)

Very good game, nice mechanics and well made difficulty curve, I had fun playing it and will come back to it.

The boss mechanics and so on makes me think of enter the gungeon and modded terraria levels of AI, they are hard but mostly predictable definitely the best in my opinion for this kind of game!

I noticed the red bullets sometimes dealt 2 damage, sometimes 1, if they are different bullet based on enemy I'd make them 2 different colours, if it is a double-collision issue I'm fine with it, doesn't make the game unplayable and the time contraint don't make it easy to fix this last minute.

I am glad Dario that you like the game, also thanks for pointing out the damage issue, when the boss enters at 2nd stage it starts firing in two different patterns, probably the patterns overlap on each other sometimes and gives this result. I might fix that in the post-jam version.

And again thanks for playing :D

--Sorry for my english